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Funny story on it: I moved Space Duel in its "Asteroids" form to be the FIRST color XY game and worked with the early color XY system. it would have spinning color asteroids, color explosions, etc. I wrote a bunch of color macros to add to the B&W XY system already in progress. Then, Asteroids Deluxe came out and the idea of a color version of Asteroids was pushed off. Given that, I started reworking the game to its current state, but it pushed off the game in time. First Person Space Invaders was being developed in XY, and since it was ahead of me now, the color system was moved there. Never heard of First Person Space Invaders? The concept didn't work, and was changed to become Tempest! It still got the first color system. My audio routines and color vector macros and all! *SIGH!* Game DescriptionSpace Duel is the first and only multi-player interactive vector game by Atari. This feature it itself makes it interesting and actually really fun to play. The game is based on play from Asteroids and Asteroids Deluxe but offers more enemy types and challenges. There is also a bonus round where each player can earn extra points . There is one cheat documented, it can be found below. Space Duel is a very colorful and fast paced game making worthwhile for any collection.PC VersionsSpace Duel is supported by a few different emulators. Checkout mame.net for much more info.DownloadablesSpace Duel Operators Manual (.pdf 6.1 meg)Space Duel Schematic Scans, individually right now. Space Duel Memory Map Space Duel ROM Images Space Duel Pinouts Space Duel DIP Switch Settings CheatsPlayers can rejuvenate their shield power in the bonus rounds by bouncing off the walls five times while holding down their shield button.You can also save your thrusting and rotating speed (but not the 4 shots per screen) by pressing your shield button just as you are hit by an object (Donated by Matt Shaw) Picture GalleryGo back to the Atari Vector Page |
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